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- Log file for S:\inline\Engineering\XBOX\assets\skaters\Hootie\HO_Zit.ZIT
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- Exported from C:\Inline\Art\Characters\Playable\License\Britney\PT_Britney_Final_22XBox.max
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Textures
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 Width:512, Height:512 Refs: 3258 - C:\Inline\Art\Characters\Playable\License\Britney\mAPS\XBox\Cache\bRITNEY_512_ID2_v1.XPR
 Width:512, Height:512 Refs:  930 - C:\Inline\Art\Characters\Playable\License\Britney\mAPS\XBox\Cache\bRITNEY_512_ID1_v3.XPR
 Width:512, Height:512 Refs: 3204 - C:\Inline\Art\Characters\Playable\License\Britney\mAPS\XBox\Cache\bRITNEY_512_ID3_v3.XPR
 Width: 64, Height: 64 Refs:   98 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\Cache\CEDWARDS8BIT_ID4_V2.XPR

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Geometry Definitions
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 NumMaterials:  4 NumFaces: 2496 NumVerts: 3194 - Skin_object_BS

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Geometry Instances
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 Skin_object_BS

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Asserts / Warnings / Tips
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 Asserts:- 
  
 Warnings:- 
  
 Optmisation tips:- 
 Skin_object_BS-High number of vertices in object (3194, Optimum is < 2048) 
 Skin_object_BS-High vertex to face ratio (2.478766, Optimum is < 2.000000) - poor stripping 
 Shadow_object_shadow-High vertex to face ratio (2.202564, Optimum is < 2.000000) - poor stripping 
  
 -END- 
 - EOF - 
